A series of texture maps of my first big texture project for class with a provided model to work with. I used this map for most of the projects in my 3D texturing class so my final shot of the render is 'over bumped'', but I still love it as my derelict hallway from a sci-fi setting. I still have the 3DS Max file, but my old home laptop can't run it well so I will have to do all texturing projects in another computer with Blender and Autodesk Maya.